Breaks & Beats Podcast #22

Breaks and Beats Podcast #22


Fanu – 12-bit (SUBB1996)
Adam F – Circles (Tes La Rok remake)
Aeon Four – Pure White (SUBB1996 forthcoming)
Fracture – Bump 2 Dis
Om Unit – Righteousness
TMSV – Ego Death
Sully – Lifted [Welfare remix]
Fanu – Prototype (Metalheadz)
TMSV – FM Dream
Pete Cannon – Make The Dance Nice (N4 Records)
Red Light – Dangerous (Deep Jungle)
Fanu – Recharge (Metalheadz)
ReDraft – Hold Up
Fanu – Drums For Freedom (SUBB1996)
Hot Source – Hot Temptation
Ricky Force – Forlorn (Pressin Hard forthcoming)
? – ?
Grey Code – Pearl (Metalheadz)
Kid Drama – Mirrored Lake

New Fanu 12″ on Straight-Up Breakbeat OUT NOW


New Fanu jungle/D&B 12″ on Straight Up Breakbeat is OUT NOW.

Vinyl and digital
Digital at Fanu Bandcamp

The reason I’m so happy about this is that the label is run by a person who’s to a large extent one of the main reasons I actually became a DNB fan/producer/DJ in the first place.
DJ Dizzy is the man behind the label Continue reading New Fanu 12″ on Straight-Up Breakbeat OUT NOW

Mixing and mastering rates and a few words for 2019

Mixing and mastering rates for 2019

Rates at the end of the post – first, a few words about the service!

• Contact Mastering By Fanu via email •

Mixing and mastering by Fanu offers a world-class mixing and mastering service. It is guaranteed that your song comes out absolutely the strongest it can be. No corners will be cut in analyzing your mix and honing it to perfection.
The service is for both professionals and hobbyists – all are welcome!
The quality I can offer is second to none – I dare say it. At this point I have no doubt saying the quality is up there with the most well-known and oldest studios in the field – yet I’m way less expensive and want to offer a premium customer service.
I.e., I offer what many services do not: discussing your song and telling you (free for my clients) how to correct things about it if need be – for the optimal end result. I don’t only work for you – I work with you for the best possible end result.
No middlemen: you get to discuss it directly with the engineer.

I actually hate to say it, but I keep hearing how many “premium” services do not discuss the mix with the client at all or point out anything wrong with the mix. It shouldn’t be like that, especially when you’re paying them a premium price.

Also, I still have a satisfaction guarantee: if you felt that I’d fail to take your song where it has to be, there would be no charge (certain rules apply: you must deliver a reference song and I must assess your mix before taking on the job).
Yet this is my job that pays for my living.
How is this? I’ve got good ears, I’ve been listening to music since early 90s, and I know how the music should sound. I handle a few hundred songs every single year and listen to music and its many problems daily and can spot and fix them.
My client base is wide and international with clients from all over the world. Biggest clients so far? Pete Rock, Metalheadz. And hundreds of producers and labels over the years.
My treated room with Genelec 8350 with two types of custom room calibration sounds amazing and tight, just like my Audeze LCD-X headphones I also use for close inspection.
I have my heart in this job, and I care massively about the music. It’s my pride to make your song sound so good, I want to stand behind it too. I always give my clients’ song the same attention I give my own.
I’ve been working on my mastering chain for years and years and invested in it seriously. It has state-of-the-art tools for every single need. My mixing toolbox uses the same tools and then some.

See over 100 reviews from clients on the FB page.


• MASTERING: €45 per song.
• MIXING+MASTERING from individual tracks / stem mastering: €50 hourly rate (email for a quote; most songs are done in approx. 1.5–3 hours. Minimum charge €75.
• master + video: €80. Digital “attended mastering”. Song is mastered + an explanatory video documenting the process is made. Song is compared to strong references. Any possible shortcomings of the mix are pointed out.
• mix + master + video: €55 hourly rate – minimum charge €100. The song is mixed and mastered from tracks, and an explanatory video documenting the process is made.
• feedback on a mix (with no mixing/mastering): €30 EUR
• general audio engineering / consultation / audio restoration: €40 hourly rate (Skype/email)

BATCH DISCOUNTS FOR ALBUMS – contact for a quote.

Masters for vinyl / Spotify provided on request.
Revisions / new take / alternate versions (vinyl masters, Spotify versions et cetera): €3 per song / new version / revision (contact to discuss more).
If you are in EU, prices are subject to your local EU VAT.

About mastering compressors

Here’s my most-used mastering compressors.

I’ll describe how I use them.

• Slate Digital FG-Grey. This is an SSL 4000 modeling plugin, afaik. I mostly use it to tackle micro-dynamics if the mix has some really quick and peaky transients. This comp can do an insanely quick attack time (0.1 ms!) which is great for that, but you need to be careful to not introduce distortion with that. Why you need to squash those guys is they might trigger your other compressors. However, most of the time I squash those with Slate Digital Virtual Tape Machine, which is amazing on rounding off those peaks in a very musical fashion. And, I only do that if it’s needed (I never do any compression by default – actually I do hardly anything unless it’s needed). Modern transient emphasis tools cause problems sometimes when producers overdo them and don’t really listen to the mix without a limiter. Then, whey they disable the limiting and send the mix to me, it’s sometimes very peaky and overly punchy in a very snappy way.

• Fabfilter Pro-C. This is my trusted “VCA comp”. I only use this to tame strong and hard-hitting peaks – most of the time it’s the snare. Does a wonderful job in smoothing out drums that are hitting too loud. I never go for less than 10 ms attack (can be up to 30 ms), and always go for quickest release when doing that.
BTW, I’ve always found it’s easier to tame drums that are too loud than drums that are too quiet (e.g., if a snare isn’t loud enough, I either ask the producer to raise or use expansion – my fave expansion tool for that is Tokyo Dawn Nova EQ).

• UAD Shadow Hills.
This is a two-stage compressor.
In a nutshell, the first one is a slow compressor, which I use for smoothing out level variations between song sections. This less often happens in electronic music, but whenever I master rock or more acoustic styles, it’s natural that level rises in some sections. This can be desired, of course, but if it gets too loud in some parts, the optical part of Shadow Hills is a godsend. I always it as a “safety net” at least.
The second part is a fast VCA. I rarely use this for regular snare compression or such BUT it can work very, very nicely in adding a bit of squeeze and punch, which can largely benefit styles like techno and house if they’re slightly sloppy. If and when I do this, I always send the producer two versions: one with this added pinching and without, and most of the time they like it a lot.

• Manley Vari-Mu.
Yet another amazing slow “glueing” compressor. Simply put, the harder you drive the song to it, the more it glues its elements together. I often have it after the Shadow Hills, and this one adds a wee bit of coherence to the overall sound.

• UAD API 2500.
Now this is a special spice compressor that I don’t pull out that often, and you gotta be careful with this badboy.
This guy can add some seriously expensive-sounding punch to the mix. Kind of “hard-hitting”. Can work wonders with styles like hip hop where tempo is kind of slow but you want those drums to smack you!

• Izotope Ozone Dynamics.
Such an amazing Swiss army knife. A godsend in terms of multi-band compression. This is the only multiband comp I use.
I use it for sub taming more than anything else; bass music producers with inadequate monitoring often crank up the sub, and it’s my job to tame it. I’ll be honest, you can control the sub by massive amounts if need be, and you won’t hear it. I absolutely love this one.
The other bands are useful, too; I also use the high-mid band a lot…e.g., let’s say there’s a vocalist screaming too loud…this guy will probably help you with that.

As you know, I do mixing and mastering.
I often get just the premaster from the producer and I can’t touch the mix, so it’s my job to tackle the master issues, and these tools won’t let me down.

I’ll add that mastering compression is an often misunderstood topic. I can guarantee that every time there’s a question, “How do I make my song louder?” on a music group or forum, within the first five replies there’s someone saying “You gotta compress your song”. No. Compression barely has to do with raising the level of your song; compression mostly controls dynamics.
It’s the limiters job to raise the level (yes, yes, technically a limiter is a compressor with an infinite ratio, but there’s a reason limiters are called limiters and not compressors…I dare anyone to make their song louder using a traditional comp with an infinite ratio while keeping its punch…won’t happen).

Also, it’s good to be aware of these different compression types. I recently saw a person ask what compressor he should buy for his master channel, and I saw a ton of suggestions, while no-one was asking what kind of use he needs it for. You gotta be aware of how different compressors work…you won’t be able to treat drums that hit too loud with an opto-type compressor, for example, while a faster-acting comp is totally worthless in trying to smooth out varying levels in song sections.

I’ll be back to mixing and mastering grind on week 2 of 2019.

See over a hundred happy client reviews on this FB page.

[video] VLOG: Inspiration

It’s been a year since my VLOG sessions, so here’s a new one.
Some thoughts on what inspiration is in my opinion, and how it can be a bit of a misconception to some.
This relates to any creative field.
Let me know what works for you!

Fanu / FatGyver – music | mastering | production