It was a great weekend in Berlin – one of the best weekends all year, and it’s hard to put into words how great the inspirational vibe we all got to experience and share during those three days at Funkhaus was. We all met numerous likeminded people from all over the world, all of whom were here for the same reason: making music. Big thanks for that goes out to Ableton.
Some of the highlights and points I’ll be taking home: Continue reading Loop 2016 – thoughts→
(This stemmed from reading on a music forum a post about a producer feeling exhausted and “lost” with his [only] genre.)
Ever feel “lost” making your music genre?
My tip: don’t just stick to one genre.
I can say that in my career, I’ve definitely experienced the pain that comes from trying to force one style too much at one point. I have also seen that in many others, who I’ve later on tried to encourage to do whatever. And every now and then I hear “a D&B producer” break out of his shell and “loving making music again” etc.
I had a blog post planned, but this time I thought I’d try doing a vlog thing instead.
The topic is motivation. It mostly relates to music, because that’s what I do, but most of this can be applied to anything, no matter what your craft is.
The thoughts arose from a conversation with a person who got in touch about some tips and inspiration on how to get forward with music.
First, a few words about me in case you are not familiar with what I do, as it is somewhat relevant in terms of this blog post.
My name is Janne Hatula, and I have been making electronic music for around 25 years. I have made and released most of my music as Fanu, and I also make a bit of hip hop as FatGyver and some slower tempo electronic stuff under my real name.
I have been out there as an artist for a good while; my first proper release came out around 2002. I started making music in 1992 as far as I can recall. So it has been a journey, for sure, and it ain’t stopping.
Many of those who have been yours truly probably know well I’m really into using Ableton Live.
Also, what I know about many music makers out there based on asking them what’s challenging to them about making music is that many of them often say that finishing a song is one of the hardest parts when it comes to making music – or, coming up with enough ideas so that the song would be easy to finish. Seems many are struggling with 16-bar loops (or loops of any length that are not forming into songs).
Here it is: my first-ever Max For Live device. And, dear god, it sucks!
But you know what – that’s exactly what I wanted to achieve: a simple delay that can give you really dirty results if you want.
So there’s nothing special about it? Not really, but it gives you two filters, feedback + delay + an audio degradation section, which should be good for your delay needs. It’s mono – in proper dub delay fashion!
Basically, this was my first exercise in programming things in Max For Live and combining a few things. Watch out – more sucky shit is probably coming!
So what does it do? Continue reading Free and sucky Max For Live device by Fanu: Dub Delay!→